setrbr.blogg.se

Rimworld traits
Rimworld traits







rimworld traits

And what of the other fleet commander, are they a co-creator? How do we apportion levels creation-ness or whatever? How about the members of the fleet, all of those who participated in the battle? If you just flew a ship of the line and shot targets, maybe you didn’t create content. So in New Eden we sometimes get into a row about people who claim to be content creators because they make things happen in the game… or think they do. But CCP had little influence on when or where it happened or who might participate in the fight. You can certainly create content around those things, but are they content in and of themselves?įurthermore, if CCP releases a new ship and we all buy one and fit it out and have a big fight, who really created that content. The question comes up around mechanics, or changes to the rules, or ships. And there is a content ecosystem around the game well beyond what its player population might suggest. There was the Doctor Who event earlier this year which people enjoyed. It is a content ecosystem.īut what about a more sandbox style game, like EVE Online? I was just bitching about them yesterday, and a lot of that had to do with content… but what sort of content? And if I write a blog post about a reaction video, probably complaining that nobody ever does reaction videos about my posts, that too is content.Īnd so is the expansion guide on the commercial fan site and the stories on the gaming news site and summary item somebody does to tie together all the content surrounding the expansion. If somebody makes a reaction video to your video, that is probably content too, even though I find them mostly tiresome. If you you stream or make a video about your first day playing in the new expansion, that is content.

rimworld traits

I can tell you positively that when EverQuest or WoW drop an expansion, that is content. Plus, we’ve had this discussion before, and I am always a sucker for the oldies. And I am just going to dive into content and video games for the purpose of this post, because it only gets more complex if I try to devise some universal definition for content. Seriously, I know it when I see it, but I am not sure I could write a definition of content that would survive any serious testing. But we’ve grown beyond that so the week is now a time to focus on the creative people… authors, musicians, developers, artists… whom we enjoy. Are we to be creative in our appreciation or appreciate creativity? We might need to workshop that one a bit before next year.īut I know what it means, because this used to be developer appreciation week in older iterations of the event, back when it was a little more focused on video games.









Rimworld traits